Monday, February 8, 2010
Loki Subsystems
Defensive:
Adaptive Augmenter- 5% bonus to all armor resistances per level, 1 low slot, 1 medium slot
Adaptive Shielding- 5% bonus to all shield resistances per level, 10% bonus to shield transporter effectiveness per level, 1 medium slot, 1 high slot
Amplification Node- 5% reduction in signature radius per level, 1 low slot, 1 medium slot
Warfare Processor- 5% bonus to effectiveness of skirmish warfare links per subsystem skill level, ability to use warfare link modules, 1 high slot, 1 medium slot
Electronics:
Dissolution Sequencer- 15% bonus to ship sensor strength, 5% bonus to max targeting range per level, 1 low slot, 1 medium slot
Emergent Locus Analyzer- 10% increase to scan strength of probes per level, 20% bonus to range and velocity of tractor beams per level, ability to use scan probe launchers, 4 medium slots
Immobility Drivers- 30% bonus to stasis webifier ranger per level, 1 low slot, 3 medium slots
Tactical Targeting Network- 15% bonus to scan resolution per level, 4 medium slots
Engineering:
Augmented Capacitor Reservoir- 5% bonus to capacitor capacity per level, 2 low slots, 1 high slot, 1 turret slot, 1 launcher
Capacitor Regeneration Matrix- 5% reduction in capacitor recharge rate per level, 2 low slots, 1 medium slot
Power Core Multiplier- 5% bonus to power output per level, 2 low slots, 1 high slot, 1 turret, 1 launcher
Supplemental Coolant Injector- 5% reduction in the amount of heat damage absorbed by modules per level, 2 low slots, 1 medium slot
Offensive:
Covert- 5% bonus to medium projectile turret rate of fire per level, ability to fit covert ops cloaking device, 1 low slot, 5 high slots, 4 turrets
Hardpoint Efficiency Configuration- 7.5% bonus to medium projectile turret rate of fire per level, 7.5% bonus to missile launcher rate of fire per level, 1 low slots, 5 high slots, 3 turrets, 3 launchers, +80 drone bay, +40 drone bandwidth
Projectile Scoping Array- 7.5% bonus to medium projectile turret rate of fire per level, 10% bonus to medium projectile falloff per level, 1 low slot, 5 high slots, 5 turrets, +50 drone bay, +25 drone bandwidth
Turret Concurrence Registry- 10% bonus to medium projectile turret damage per level, 10% bonus to medium projectile turret optimal range per level, 7.5% bonus to medium projectile turret tracking per level, 1 low slot, 5 high slots, 5 turrets
Propulsion:
Chassis Optimization- 5% bonus to max velocity per level, 1 low slot
Fuel Catalyst- 10% bonus to afterburner speed per level, 1 low slot
Intercalated Nanofibers- 5% increased agility per level, 1 low slot
Interdiction Nullifier- 5% increased agility per level, immunity to non-targeted interdiction
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